Agile Methodology is a software development philosophy rooted in the 2001 Agile Manifesto, emphasizing iterative delivery, customer collaboration, and adaptive planning over rigid processes. Born from the need to respond rapidly to changing requirements, Agile shifted the industry from waterfall's sequential approach to incremental value delivery through short cycles called sprints or iterations. The key mental model: working software delivered frequently beats comprehensive documentation and distant deadlines, so teams inspect, adapt, and continuously improve both product and process. In 2026, Agile has expanded far beyond software into business agility, with scaling frameworks, AI-integrated delivery, and outcome-focused metrics reshaping how organizations adopt it.
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This topic spans 21 focused tables and 165 indexed concepts, 156 flashcards, 7 practice tests with 208 questions. Below is a complete table-by-table outline of this topic, spanning foundational concepts through advanced details.
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Table 1: Core Values
The four value statements of the 2001 Agile Manifesto are the bedrock everything else rests on. Each one is a trade-off, not a rejection: the Manifesto closes by saying that while there is value in the items on the right, its authors value the items on the left more. Processes, documentation, contracts, and plans all still count, they just lose the tie-break.
| Value | Example | Description | |
|---|---|---|---|
A five-minute conversation settles a design question vs. a week of comments on a ticket | Treats people and communication as the main driver of success, with process and tools supporting the team rather than steering it | ||
Shipping a feature users can try this week vs. a 90-page spec describing it | Ranks software that actually runs above exhaustive documents, which the authors kept but trimmed down to what stays useful | ||
The client reshapes the next two weeks at a review vs. both sides re-reading the signed scope | Builds a partnership with customers where ongoing feedback shapes the product more than the agreed terms do | ||
Reworking the roadmap when a competitor's launch shifts what customers need | Keeps the plan serving reality, since the authors plan but accept that planning has limits when things keep moving |