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LangGraph Cheat Sheet

LangGraph Cheat Sheet

Back to Generative AI
Updated 2026-04-28
Next Topic: LangSmith Cheat Sheet

LangGraph is a low-level, graph-based orchestration framework built by LangChain for creating stateful, multi-agent AI systems. Unlike traditional linear chains, LangGraph models workflows as directed graphs where nodes represent actions (LLM calls, tool executions, or logic) and edges define transitions between them. This architecture enables cycles, conditional routing, human-in-the-loop patterns, and persistent state management — making it ideal for building production-grade agents that handle complex reasoning, error recovery, and long-running conversations. As of LangGraph 1.0, the framework commits to stability with no breaking changes until 2.0, and introduces a complementary Functional API alongside the Graph API for flexible workflow construction.

What This Cheat Sheet Covers

This topic spans 18 focused tables and 147 indexed concepts. Below is a complete table-by-table outline of this topic, spanning foundational concepts through advanced details.

Table 1: Core Graph ComponentsTable 2: Functional APITable 3: State ManagementTable 4: Routing and Control FlowTable 5: Persistence and CheckpointingTable 6: Human-in-the-LoopTable 7: StreamingTable 8: Multi-Agent PatternsTable 9: Tools and Function CallingTable 10: MCP IntegrationTable 11: Memory and ContextTable 12: Subgraphs and CompositionTable 13: Error Handling and ResilienceTable 14: Configuration and RuntimeTable 15: Observability and DebuggingTable 16: Production DeploymentTable 17: Advanced TechniquesTable 18: Language Support

Table 1: Core Graph Components

These are the pieces you assemble every LangGraph workflow from — nodes do the work, edges (fixed or conditional) decide where control flows next, and START/END mark where execution begins and stops. Once you see how StateGraph, compile, and the routing primitives Command and Send fit together, most of the rest of the framework is just specialization on top of these few building blocks.

ComponentExampleDescription
StateGraph
StateGraph(MessagesState)
• Main graph class managing state-driven workflows with typed state schemas
• state is shared across all nodes and persists between executions.
Node
def agent(state): return {"messages": [response]}
Function receiving current state, performing an action, and returning state updates to be merged.
Edge
graph.add_edge("agent", "tools")
• Fixed connection between nodes
• the graph always transitions from source to destination without conditions.
Conditional Edge
add_conditional_edges("agent", router_fn)
Dynamic routing: a routing function determines the next node(s) based on current state or output.
START
graph.add_edge(START, "agent")
• Special node representing the entry point
• execution always begins from edges connected to START.

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