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OBS Studio Screen Recording Cheat Sheet

OBS Studio Screen Recording Cheat Sheet

Back to Essential Software
Updated 2026-05-28
Next Topic: Obsidian Cheat Sheet

OBS Studio (Open Broadcaster Software) is free, open-source software for live streaming and screen recording widely used by content creators, gamers, educators, and professionals. The current stable version is 32.1 (2026), which introduced a redesigned Audio Mixer, WebRTC Simulcast, and pinnable audio sources. OBS's scene-based workflow — composing layered scenes with multiple video and audio sources, applying real-time filters, and switching instantly — is what sets it apart from simple screen recorders. Understanding encoding settings, audio routing, and resource management is essential to avoid dropped frames or poor quality output, and the plugin ecosystem extends OBS far beyond its default feature set.

What This Cheat Sheet Covers

This topic spans 25 focused tables and 182 indexed concepts. Below is a complete table-by-table outline of this topic, spanning foundational concepts through advanced details.

Table 1: Scene ManagementTable 2: Source Types and CaptureTable 3: Audio Mixer and FiltersTable 4: Encoding SettingsTable 5: Rate Control and BitrateTable 6: Recording Formats and OutputTable 7: Streaming ConfigurationTable 8: Scene TransitionsTable 9: Studio Mode FeaturesTable 10: Video Filters and EffectsTable 11: Plugins and ExtensionsTable 12: Virtual Camera SetupTable 13: Hotkeys and ShortcutsTable 14: Advanced SettingsTable 15: Browser Sources and DocksTable 16: Streaming ProtocolsTable 17: Projectors and OutputsTable 18: Audio MonitoringTable 19: Replay BufferTable 20: Source TransformationsTable 21: Scene Collection ManagementTable 22: Media Source ControlsTable 23: Chroma Key SettingsTable 24: Resource OptimizationTable 25: OBS WebSocket and Scripting

Table 1: Scene Management

Scene-based workflow is OBS's core concept — mastering scene organization, nesting, and Studio Mode before anything else makes every other feature easier to manage. Scenes are containers; sources are the building blocks inside them.

ConceptExampleDescription
Scene
Create "Starting Soon", "Main Gameplay", "BRB" scenes
• A container that holds multiple sources arranged in a specific layout
• switch between scenes instantly during live recording or streaming
Scene Collection
Export scene collection as .json file
A saved group of multiple scenes that can be exported, imported, or duplicated for different projects or computers.
Studio Mode
Edit preview scene before going live
Enables preview and program split-screen workflow — edit scenes in preview without affecting live output, then transition when ready.
Nested Scene
Add "Webcam Overlay" scene as source in "Main" scene
A scene used as a source inside another scene, allowing reusable elements across multiple layouts without duplication.

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